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1. Ascension cables, Jetpacks, and Nano Jump Drives, Oh My: Giving the Scout a Purp... - in Feedback/Requests [original thread]
The scout suit was made useless almost a year ago when the speed got nerfed. You can't have suits with real specializations and then cry that scouts are too fast to hit and heavy suits have too much armor. You now have COD's redheaded stepchild of...
- by FatalFlaw V1 - at 2013.06.18 14:08:00
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2. The nova knife needs to be a nova sword (more range) - in Feedback/Requests [original thread]
This game has long been plagued by hit detection issues. The knives are simply the most exaggerated and readily apparent example of it. Hoping for an end to all hit detection problems at this stage of the game is not very realistic. Simply increas...
- by FatalFlaw V1 - at 2013.06.17 12:07:00
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3. The nova knife needs to be a nova sword (more range) - in Feedback/Requests [original thread]
Donnerwerk wrote: Even better. BALISTIC Nova Swords the size of Final Fantasy Swords. And make it shoot lazzors while airborn and of cours insta kill the target pls be realistic I agree. Lets just leave the knives as they are now so we can...
- by FatalFlaw V1 - at 2013.06.16 15:00:00
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4. Petition: Locked your vehicle - > CCP for you - in Feedback/Requests [original thread]
In a year of people requesting this the only significant change has been to implement what seems like a longer delay for people other than the owner to enter the vehicle once it has been deployed.
- by FatalFlaw V1 - at 2013.06.12 14:43:00
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5. ccp, you gonna balance the tanks? - in Feedback/Requests [original thread]
I use shield tank at the moment. As far as the amount of health it has, I find that due to the slot layout and PG limits, a shield tank cannot do a whole lot to buff their armor resists. That means that once you start getting shot with a railgun, ...
- by FatalFlaw V1 - at 2013.06.12 14:06:00
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6. CRU and SUPPLY DEPOTS - in Feedback/Requests [original thread]
Well lets evaluate this: If a tank on your team is damaging a cru or depot, then it was red, so not only were you not using it to your advantage, but the other team was benefiting from it. Your followup will surely be "well we were going to grab...
- by FatalFlaw V1 - at 2013.06.11 01:04:00
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7. Missing Penalty for Shield Extenders - in Feedback/Requests [original thread]
I've seen too many game mechanics ruined based on utterly irrelevant arguments based on lore, realism, and eve. Even if you want to make things more like Eve, that would bring far more significant buffs for shield tanks than nerfs. In Eve shield ...
- by FatalFlaw V1 - at 2013.06.10 14:41:00
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8. The nova knife needs to be a nova sword (more range) - in Feedback/Requests [original thread]
Using the search function I found countless players bringing up these same issues with knife range and hit detection. Sadly not a single dev reply addressing it.
- by FatalFlaw V1 - at 2013.06.07 02:43:00
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9. The nova knife needs to be a nova sword (more range) - in Feedback/Requests [original thread]
Lilah Silverstone wrote: Wait until the other three knives have been released before touching the nova knives. The only way I see this making a difference is if there is a knife that will have a significant range increase over current knives....
- by FatalFlaw V1 - at 2013.06.06 21:09:00
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10. The nova knife needs to be a nova sword (more range) - in Feedback/Requests [original thread]
I spent quite a while running around on an alt with an advanced nova knife and minnie scout suit. The knife as an equippable option was a great idea and welcome addition to the game. The main issue is in actually being able to use it without bein...
- by FatalFlaw V1 - at 2013.06.06 20:33:00
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11. Problems with tank turrets, clipping into tank, inaccurate fire etc - in Feedback/Requests [original thread]
This has been a problem for many, many builds, so I don't hold a great deal of hope that it will be fixed, but there are many circumstances where a large rail shot from a tank flies far above where the crosshairs indicate that it should. I underst...
- by FatalFlaw V1 - at 2013.01.26 04:02:00
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12. [REQUEST] Buff missile turrets - in Feedback/Requests [original thread]
I miss small launchers shooting across the map.. Missiles do need a buff/fix or give caldari marauder a different bonus. No reason to use missiles now.
- by FatalFlaw V1 - at 2013.01.26 03:44:00
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13. Ambush Isn't Really An Ambush (and it's spawning tends to screw you) - in Feedback/Requests [original thread]
Its called ambush because the spawn mechanics are so bad people are constantly being killed the second their screen loads. In all seriousness, they probably just wanted to call it something other than team deathmatch like every other fps.
- by FatalFlaw V1 - at 2012.10.21 01:51:00
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14. [Request]Offer a no-grouping allowed mode. - in Feedback/Requests [original thread]
Nova Knife wrote: This isn't a bad idea. Though, something other games do in regards to this is that you can still join as a group, but you might not all be put on the same team or in the same squad overall. This way you can play with your fri...
- by FatalFlaw V1 - at 2012.10.19 23:43:00
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15. My biggest Fears for Dust. - in Feedback/Requests [original thread]
I don't see much of a way to screw people over in Dust unless they are dumb enough to give away their isk or assets.
- by FatalFlaw V1 - at 2012.10.19 21:25:00
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16. Request concerning Nanite Injectors. - in Feedback/Requests [original thread]
I have no idea how many WP are awarded now, but I can tell you I have never once been revived in the past couple weeks. Despite the "triage nearby" message, and spamming square while waiting. Increasing the WP would increase the use hopefully, bu...
- by FatalFlaw V1 - at 2012.10.19 21:20:00
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17. [Request]Offer a no-grouping allowed mode. - in Feedback/Requests [original thread]
The game needs better group matching, so squads end up facing other squads. Right now, if you queue on the weekend as a solo player, you're very likely to find yourself playing against the same squad of players over and over. The blob-or-lose men...
- by FatalFlaw V1 - at 2012.10.19 21:09:00
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18. About the Tribute Mercenary Pack - in Feedback/Requests [original thread]
I saw that new merc pack deal with the new suits a while back. Seems kinda messed up that those who bought the previous merc pack only get the dragonfly, or have to spend AUR which still leaves them with a worse deal.
- by FatalFlaw V1 - at 2012.10.19 20:53:00
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19. Jumping causing stamina depletion is a bad mechanic and does not play well. - in Feedback/Requests [original thread]
Knarf Black wrote: If only there was some kind of module to increase my stamina or make it recharge faster... For running, sure. I can see the use for such a module and a reason to limit sprinting. Just to perform the basic ability to trave...
- by FatalFlaw V1 - at 2012.09.07 01:22:00
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20. Jumping causing stamina depletion is a bad mechanic and does not play well. - in Feedback/Requests [original thread]
I am not a fan of this latest build's rate of stamina depletion or regeneration. There are some maps, the more urban ones especially, where you literally need to jump 2+ times in a row to go over an obstacle like a wall. Forcing the players to ju...
- by FatalFlaw V1 - at 2012.09.06 20:31:00
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